Finally, Sony has officially announced that the next game console, PlayStation 5 will be launched at the end of 2020, during the Xmas festive season.
Sony say confirmed the videogames console will come with a new controller that uses enhanced vibration technology that will help make games feel more realistic.
According to Sony Interactive Entertainment president Jim Ryan, the company wants to “deepen the feeling of immersion when you play games” through the controller.
Sony also confirmed the next-generation console will feature hardware updates including a new solid-state drive, which it says will reduce loading times.
We’re adopting haptic feedback to replace the ‘rumble’ technology found in controllers since the fifth generation generation of consoles
The PS5 will support ray-tracing, a digital technology that enables more realistic recreation of lighting in the virtual 3D environments found in modern videogames.
The updates appear similar to those promised by rival Microsoft for its own next-generation Xbox console, currently known as Project Scarlett, which is also due to be released at the end of next year.
Ryan said the new PlayStation 5 controller will help make gaming more realistic on the new console. “There are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the ‘rumble’ technology found in controllers since the fifth generation generation of consoles,” he said.
“With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.
“The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions.”
Sony has not yet released any images of the console or confirmed any launch games, but Ryan said the company would share more details about the console in the months to come.
PS5 Release Date
This is surely the question on everybody’s lips: when will the PS5 come out? Sony, as you’d expect, is tight-lipped on the matter, but it has now confirmed a “holiday 2020” release window for the PlayStation 5.
Again, Sony has not stated how much its new console will cost, but it did say just recently that the PS5’s price will be attractive to gamers. “I believe that we will be able to release it at an SRP [suggested retail price] that will be appealing to gamers in light of its advanced feature set,” said Mark Cerny, the lead architect of the PS4 who’s currently working on its successor.
Of course, you wouldn’t expect Sony to say anything different, but one gets the feeling the company has learned from the PS3’s exorbitant price tag–and the console’s subsequent struggles–and the PS4’s more reasonable cost and subsequent successes.
Will PS5 Be Backwards Compatible With PS4 games?
Cerny also confirmed the PS5 will be backwards compatible with PS4 games, as the two consoles are built upon similar internal architectures. This will be welcome news for those who were disappointed by the PS4’s lack of backwards compatibility with PS3, PS2, and PS1 games.
SIE president Jim Ryan told GameSpot sister site CNET backwards compatibility and cross-gen are important for the PS5 to help players have a seamless transition.
“Whether it’s backwards compatibility or the possibility of cross-generational play, we’ll be able to transition that community to next-gen,” he said. “It won’t be a binary choice about whether you have to be either on PlayStation 4 or next-gen to continue your friendship.”
In yet more welcome news, PS4 games will even run faster than they do on your current console, in part because the PS5 will contain a solid state drive, as opposed to hard drives that current consoles ship with. Cerny has demonstrated a load screen from Insomniac’s Spider-Man taking less than a second on a PS5 development kit, compared with 15 seconds on a PS4 Pro.
Sony showed off the faster loading times during an investor presentation in May. You can see the video below, which was captured by Wall Street Journal reporter Takashi Mochizuki.
PS5 Specs And Disc Drive
This is where Sony has been surprisingly forthright with new information. The company has confirmed the PlayStation 5 will contain an AMD chip that has a CPU based on the third-generation Ryzen. It’ll have eight cores of the seven-nanometer Zen 2 microchip. The console will also support 8K gameplay, but this will of course be dependent upon TVs catching up.
Graphics will be driven by a custom version of Radeon’s Navi line. This graphics chip will support ray-racing, something which is starting to become popular in movies and video games. Although it is traditionally thought of as a lighting technique, Cerny says this technique could also improve game audio. In fact, PS5 will fully support 3D audio.
The aforementioned SSD is a big detail too, as it means games will load faster and be able to handle more objects on-screen at once than current HDD-driven consoles. Characters and cameras could move faster through game worlds, as environments could be loaded in much faster than they are at present.
As one final detail, we know the PS5 will not go the route of the Xbox One S All-Digital Edition, which doesn’t include a disc drive. Instead, the PS5 will include a disc drive, so rest assured you’ll still be able to buy and play physical games. PS5 discs will have a capacity of 100 GB, and the console will also support 4K Blu-Rays.
Sony has also confirmed that the PS5 is capable of supporting 4K visuals at 120Hz for those who have TVs that can support that. 120Hz is a refresh rate around double the rate of standard TVs.
Sony has opened up on its vision for the PlayStation 5’s controller by saying: “One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion.
“To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the ‘rumble’ technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.
“The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.”
In addition to the above comments from Sony Interactive Entertainment president Jim Ryan, Sony has also separately confirmed to Wired that the controller “doesn’t have a name yet,” but contains an improved speaker, USB-C connectivity, and a larger-capacity battery.
Will PS5 Support PSVR?
The current PSVR will indeed be supported by PS5, as will the PlayStation Move controllers. “I won’t go into the details of our VR strategy,” Cerny has stated, “beyond saying that VR is very important to us and that the current PSVR headset is compatible with the new console.” The system architect stopped short of saying whether a new PSVR device will ever come out, however.
Though Sony has been generally quiet about the PS5 since its announcement, it came forward to reveal just slightly more information in conjunction with the announcement of a United Nations initiative. The Playing for the Planet alliance aims to make the video game industry more environmentally friendly. To that end, Sony announced that the next generation of its hardware will use dramatically less power when placed into suspend/sleep mode. Just one million PS5 users turning on the energy-efficient feature would save enough electricity to power 1,000 US homes. The company is also conducting a carbon footprint assessment and looking into more energy-efficient data centers.
We don’t yet know many confirmed games coming to PS5. There were rumors Hideo Kojima’s Death Stranding would come to PS5, but that game’s sooner-than-expected PS4 release date has cast doubt on that particular rumor. When asked by GameSpot whether Death Stranding would come to PS4, PS5, or both, Sony avoided answering the question directly and simply listed the game as one of many that “PlayStation fans have … to look forward to on PS4.”
Aside from Death Stranding, it’s reasonable to presume annual titles like FIFA and Call of Duty would make the jump to PS5, though their developers haven’t stated anything concrete.
The only confirmed game to be playable on PS5 is the Final Fantasy VII remake, after Square Enix’s president and CEO Yosuke Matsuda said: “I believe that our teams have made it so that the game will support both the next generation and the current generation of consoles. I believe it is being developed so that it is going to be playable on both, so I’m not really concerned about that and I believe that the fans are also going to be able to enjoy it on both, including the next-generation of consoles.”
However, it’s not clear whether Matsuda was referring to a dedicated PS5 edition of the game, or if he was simply referring to the PS4 version being playable on PS5 via backward compatibility. If it’s the latter, then we can technically count every PS4 game as playable on PS5.
Finally, we know Bluepoint Games, the studio behind remakes such as Shadow of the Colossus and Uncharted: The Nathan Drake Collection, is working on a PS5 game that it says is a “big” one.
PlayStation 5’s new user interface will allow you to see more details about friends’ games without opening the applications themselves. “Even though it will be fairly fast to boot games,” says Cerny, “We don’t want the player to have to boot the game, see what’s up, boot the game, see what’s up. Multiplayer game servers will provide the console with the set of joinable activities in real time. Single-player games will provide information like what missions you could do and what rewards you might receive for completing them—and all of those choices will be visible in the UI. As a player you just jump right into whatever you like.”